![]() Drop underwater, and continue to follow the underwater path. Instead, stay low and you’ll land on a hidden lower path that leads into a cave. Spirit of the Mountain: After rolling over the boulder and causing it to roll down, don’t jump high on the next ramp.Ring the bell three times, and the collectible will appear at Checkpoint #18 when you restart at the previous checkpoint. Thousand Cloud Village: At the giant bell, bail out and hold to hold onto it.Roll off the cliff to the left, and reach the secret cave. Reverse to the left, and you’ll ignite a fuse, revealing a hidden platform below. Chinese Cliffs: At Checkpoint #7, roll your front wheel onto the burning barrels to light it.Roll onto the button underneath the container to destroy a container to the right, revealing a hidden squirrel. Ship It!: At Checkpoint #6, roll onto the container and then reverse off it when it begins to lift.Ride it up and then jump onto the top of another balloon with a collectible. Balloons Over Bagan: Jump into the very first hot air balloon basket and sit inside it. ![]() Fall into the tube below, and maneuver your ragdolling rider up and right, using the wind from the fans to reach your squirrel. If you grab it, the call will drop and smash the boards. Grave of Giants: At Checkpoint #6, launch yourself high above the boarded-up tube and bail out, then tap to grab the wrecking ball.All you have to do is reverse and bail into the collectible, to the left of the starting line. Beach Bum: Just like the previous one, but a lot easier.Roll up, then reverse down the hill to reach this squirrel. The Flying Finn: Perform a tricky reverse-wheelie maneuver on the wooden pallet behind the starting line.Stay on fire until you reach a red tube ramp with an ‘X’ painted on the side. Nyet Problem: At the start, roll onto the burning missile exhaust to light yourself on fire.If you reach far enough, you’ll land on a sluice and slide down into the collectible. Below Bucharest: In the sewers, after being launched by the water, bail out and aim far left.Reverse into the secret chamber to get your squirrel. Medieval Flair: Right at the start, drop down at the first ramp and land on the hidden platform below.You need to mount the top of the spinning “fin” to reach this collectible. Tilting At Windmills: When you need to get scooped up by the windmill, you’ll find the collectible floating above the windmill itself.Bail when you’re launched, and aim slightly left so you fall under the platform that just popped up. Lynx World: At Checkpoint #15, roll onto the wooden platform that pops up.You’ll break through the floor and crash - don’t worry! Just watch the scene. Reverse and drop off the left ledge, and continue to reverse until you drop into the left-edge of a bomb pit. El Tomate: After being launched by the catapult, you’ll land on some wooden boards.Drop from the ramp’s edge down to this under-ramp and roll backwards. True Scotsman: Past Checkpoint #4, slow down at the ramp over the huge gorge and look down.Drop down and reverse to find the collectible in a pipe, belong the starting line. Instead of jumping the tracks, drop down and roll backwards to find this collectible. ![]()
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